Toast VR Dev Blogs
Facebook Connect Wrap-up with Victor
Our developer Victor has been busy catching up on the news with this year’s Facebook Connect event. Let’s find out what his thoughts are and predictions for the next year in the VR/AR space. What announcements at Facebook Connect are you most excited about?...
Devblog: Implementing Oculus Hand Tracking in Richie’s Plank Experience
Today I sat down with Victor, who handled the implementation of hand tracking into Richie's Plank Experience. Check out what he has to say about bringing controller-free mode to our Oculus Quest build, and his thoughts on the future of VR… What was the basic process...
Guest blog – 7 reasons Richie’s Plank Experience VR will help you build a stronger team
At Toast VR, we have some amazing partners using Richie's Plank Experience for all kinds of unique applications and we always love to see the amazing content that comes out of their sessions. One of our closest partners is Steamed Egg VR, a virtual reality team...
4 things to know about VR before you buy a headset
Are you excited about virtual reality, but not sure where to start when it comes to buying a headset? Here’s the 4 most important things we think you should know about VR before you buy a headset. 1) What is 3DOF and 6DOF? “DOF” stands for degrees of freedom. Think of...
Oculus Connect 6 Wrap-Up with Richard and Victor from Richie’s Plank Experience
Richard and Victor share their experience at OC6 2019. Hear about the time Victor met John Carmack, Richard’s thoughts on the future of VR and what OC6 announcements the guys are most excited for.
Don’t drop the frames! – Porting RPE to Quest
Questions about the differences in graphics on the Quest and the Rift keep coming my way – both about Richie’s Plank Experience and other titles. To clarify a few things and provide insight into what goes behind the scenes, I’m putting this blog post...
Richie’s plank before and after improvements
Hi, Im Danny - the 3D artist behind the graphical changes introduced in Richie’s Plank Experience. The focus of this blog post will be the artistic decisions and a few technical notes and advices for all you game and VR devs reading this. Now a year later our team is...
Sneak Peek at Sneaker feet tracking for Richie’s Plank Experience
Click here for updated screenshot of the Richie's Plank feet tracking What is this? Work in progress for VR feet tracking for HTC Vive. Will work with tracking pucks and regular controllers. When is this available? Coming soon. We'll need a few weeks at least to get...
Music in Richie’s Plank
What is the name of the music while flying in Richie's Plank Experience? I'm asked this questions a lot! We have 3 songs that play on a loop while flying high in Richie's Plank Experience. Two tracks were selected from AudioJungle, and the third created...
Raytrace Lighting VS Unity Baked Lighting
I bought the raytrace lighting asset and below is a greyscale comparison of no lighting, unity 5 lighting result of the raytrace lighting. The raytrace was much easier to achieve and in a much faster bake time. I think it looks more realistic. ...
No Results Found
The page you requested could not be found. Try refining your search, or use the navigation above to locate the post.
Facebook Connect Wrap-up with Victor
Our developer Victor has been busy catching up on the news with this year’s Facebook Connect event. Let’s find out what his thoughts are and predictions for the next year in the VR/AR space. What announcements at Facebook Connect are you most excited about?...
Devblog: Implementing Oculus Hand Tracking in Richie’s Plank Experience
Today I sat down with Victor, who handled the implementation of hand tracking into Richie's Plank Experience. Check out what he has to say about bringing controller-free mode to our Oculus Quest build, and his thoughts on the future of VR… What was the basic process...
Guest blog – 7 reasons Richie’s Plank Experience VR will help you build a stronger team
At Toast VR, we have some amazing partners using Richie's Plank Experience for all kinds of unique applications and we always love to see the amazing content that comes out of their sessions. One of our closest partners is Steamed Egg VR, a virtual reality team...
4 things to know about VR before you buy a headset
Are you excited about virtual reality, but not sure where to start when it comes to buying a headset? Here’s the 4 most important things we think you should know about VR before you buy a headset. 1) What is 3DOF and 6DOF? “DOF” stands for degrees of freedom. Think of...
Oculus Connect 6 Wrap-Up with Richard and Victor from Richie’s Plank Experience
Richard and Victor share their experience at OC6 2019. Hear about the time Victor met John Carmack, Richard’s thoughts on the future of VR and what OC6 announcements the guys are most excited for.
Don’t drop the frames! – Porting RPE to Quest
Questions about the differences in graphics on the Quest and the Rift keep coming my way – both about Richie’s Plank Experience and other titles. To clarify a few things and provide insight into what goes behind the scenes, I’m putting this blog post...
Richie’s plank before and after improvements
Hi, Im Danny - the 3D artist behind the graphical changes introduced in Richie’s Plank Experience. The focus of this blog post will be the artistic decisions and a few technical notes and advices for all you game and VR devs reading this. Now a year later our team is...
Sneak Peek at Sneaker feet tracking for Richie’s Plank Experience
Click here for updated screenshot of the Richie's Plank feet tracking What is this? Work in progress for VR feet tracking for HTC Vive. Will work with tracking pucks and regular controllers. When is this available? Coming soon. We'll need a few weeks at least to get...
Music in Richie’s Plank
What is the name of the music while flying in Richie's Plank Experience? I'm asked this questions a lot! We have 3 songs that play on a loop while flying high in Richie's Plank Experience. Two tracks were selected from AudioJungle, and the third created...
Raytrace Lighting VS Unity Baked Lighting
I bought the raytrace lighting asset and below is a greyscale comparison of no lighting, unity 5 lighting result of the raytrace lighting. The raytrace was much easier to achieve and in a much faster bake time. I think it looks more realistic. ...