by Richard Eastes | Feb 16, 2017 | Game Development
I bought the raytrace lighting asset and below is a greyscale comparison of no lighting, unity 5 lighting result of the raytrace lighting. The raytrace was much easier to achieve and in a much faster bake time. I think it looks more realistic. ...
by Toni Eastes | Aug 31, 2016 | Game Development, The Plank Experience
We changed the name of the game or more specifically we gave it a name. Admittedly, We know its not great. We just got over thinking about it, much like our business name. We saw a similar experience to ours with a similar game title and thought …...
by Toni Eastes | Aug 24, 2016 | Game Development
Thanks to everyone who has helped test our first VR development Richie’s Plank Experience. We have had a great response for feedback so far and we are listening to your suggestions. We are so excited that other people are excited to try our VR...
by Richard Eastes | Aug 4, 2016 | Game Development
If the lights don’t move, or if there’s not much moving they don’t have to work as hard. Setting up 4 directional lights can make some nice AO. To get image effects to work, Set both the Min Render Target Scale and Max Render Target Scale to 1. In...